_ _ | \ / | O _ ___ _____ _ __ _____ | \/ || || `_ \/ _ \| `__|/ _ \ | |\/| || || | | || |_| || | | |_| | |_| |_||_||_| |_||___ ||_| \_____/ __| | \___/ Version (alpha) a.1 A game programming library by Burdjia.com, March 30, 2006.
Note: Current version is labeled as "(alpha)". That means it is an evaluation version and it wouldn't include all information you need to use it. Please, help us to finish this project sending us your suggestions. See how to contact us.
Mingro is a library indented to help amateur and begginers to create computer games and other types of multimedia programming. In the beggining it was designed as a wrapper for the Allegro library to be used in Pascal but the project became too big and complex so we decided to throw out the "Allegro compatibility" objective and then we redesign Mingro from scratch. Anyway, it still using Allegro as base library helping us to work with the not stardard Windows workframe and to port it to other SO and platforms.
Current version is labeled as "(alpha)". That means it is a previous unfinished version to get feedback from people that used it, as you'll do. Please, send us what do you think about the library, what's right and what's wrong. The "(alpha)" label warns about this is not a library for begginers because there are unfinished and undocumented stuff.
Note: Features labeled with (*) refers to funtions defined to the final release that aren't yet implemented.
Mingro is gift-ware. It was created by a number of people working in cooperation, and is given to you freely as a gift. You may use, modify, redistribute, and generally hack it about in any way you like, and you do not have to give us anything in return. However, if you like this product you are encouraged to thank us by making a return gift to the Mingro community. This could be by writing an add-on package, providing a useful bug report, making an improvement to the library, or perhaps just releasing the sources of your program so that other people can learn from them. If you redistribute parts of this code or make a game using it, it would be nice if you mentioned Allegro somewhere in the credits, but you are not required to do this. We trust you not to abuse our generosity.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
The current version is alpha 1.
We've reserved a space in sourceforge.net: mingro.sourceforge.net. The project summary is sourceforge.net/projects/mingro.
You can send an e-mail to "niunio-at-users.sourceforge.net".
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